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							- # -*- coding: utf-8 -*-
 
- # This script generates languages.py from intersecting each engine's supported languages.
 
- #
 
- # The country names are obtained from http://api.geonames.org which requires registering as a user.
 
- #
 
- # Output files (engines_languages.json and languages.py)
 
- # are written in current directory to avoid overwriting in case something goes wrong.
 
- from requests import get
 
- from urllib import urlencode
 
- from lxml.html import fromstring
 
- from json import loads, dumps
 
- import io
 
- from sys import path
 
- path.append('../searx')  # noqa
 
- from searx.engines import engines
 
- # Geonames API for country names.
 
- geonames_user = ''  # ADD USER NAME HERE
 
- country_names_url = 'http://api.geonames.org/countryInfoJSON?{parameters}'
 
- # Output files.
 
- engines_languages_file = 'engines_languages.json'
 
- languages_file = 'languages.py'
 
- engines_languages = {}
 
- # To filter out invalid codes and dialects.
 
- def valid_code(lang_code):
 
-     # filter invalid codes
 
-     # sl-SL is technically not invalid, but still a mistake
 
-     invalid_codes = ['sl-SL', 'wt-WT', 'jw']
 
-     invalid_countries = ['UK', 'XA', 'XL']
 
-     if lang_code[:2] == 'xx'\
 
-        or lang_code in invalid_codes\
 
-        or lang_code[-2:] in invalid_countries\
 
-        or is_dialect(lang_code):
 
-         return False
 
-     return True
 
- # Language codes with any additional tags other than language and country.
 
- def is_dialect(lang_code):
 
-     lang_code = lang_code.split('-')
 
-     if len(lang_code) > 2 or len(lang_code[0]) > 3:
 
-         return True
 
-     if len(lang_code) == 2 and len(lang_code[1]) > 2:
 
-         return True
 
-     return False
 
- # Get country name in specified language.
 
- def get_country_name(locale):
 
-     if geonames_user is '':
 
-         return ''
 
-     locale = locale.split('-')
 
-     if len(locale) != 2:
 
-         return ''
 
-     url = country_names_url.format(parameters=urlencode({'lang': locale[0],
 
-                                                          'country': locale[1],
 
-                                                          'username': geonames_user}))
 
-     response = get(url)
 
-     json = loads(response.text)
 
-     content = json.get('geonames', None)
 
-     if content is None or len(content) != 1:
 
-         print "No country name found for " + locale[0] + "-" + locale[1]
 
-         return ''
 
-     return content[0].get('countryName', '')
 
- # Fetchs supported languages for each engine and writes json file with those.
 
- def fetch_supported_languages():
 
-     for engine_name in engines:
 
-         if hasattr(engines[engine_name], 'fetch_supported_languages'):
 
-             try:
 
-                 engines_languages[engine_name] = engines[engine_name].fetch_supported_languages()
 
-             except Exception as e:
 
-                 print e
 
-     # write json file
 
-     with io.open(engines_languages_file, "w", encoding="utf-8") as f:
 
-         f.write(unicode(dumps(engines_languages, ensure_ascii=False, encoding="utf-8")))
 
- # Join all language lists.
 
- # Iterate all languages supported by each engine.
 
- def join_language_lists():
 
-     global languages
 
-     # include wikipedia first for more accurate language names
 
-     languages = {code: lang for code, lang
 
-                  in engines_languages['wikipedia'].iteritems()
 
-                  if valid_code(code)}
 
-     for engine_name in engines_languages:
 
-         for locale in engines_languages[engine_name]:
 
-             if valid_code(locale):
 
-                 # if language is not on list or if it has no name yet
 
-                 if locale not in languages or not languages[locale].get('name'):
 
-                     if isinstance(engines_languages[engine_name], dict):
 
-                         languages[locale] = engines_languages[engine_name][locale]
 
-                     else:
 
-                         languages[locale] = {}
 
-             # add to counter of engines that support given language
 
-             lang = locale.split('-')[0]
 
-             if lang in languages:
 
-                 if 'counter' not in languages[lang]:
 
-                     languages[lang]['counter'] = [engine_name]
 
-                 elif engine_name not in languages[lang]['counter']:
 
-                     languages[lang]['counter'].append(engine_name)
 
-     # filter list to include only languages supported by most engines
 
-     min_supported_engines = int(0.75 * len(engines_languages))
 
-     languages = {code: lang for code, lang
 
-                  in languages.iteritems()
 
-                  if len(lang.get('counter', [])) >= min_supported_engines or
 
-                  len(languages.get(code.split('-')[0], {}).get('counter', [])) >= min_supported_engines}
 
-     # get locales that have no name or country yet
 
-     for locale in languages.keys():
 
-         # try to get language names
 
-         if not languages[locale].get('name'):
 
-             name = languages.get(locale.split('-')[0], {}).get('name', None)
 
-             if name:
 
-                 languages[locale]['name'] = name
 
-             else:
 
-                 # filter out locales with no name
 
-                 del languages[locale]
 
-                 continue
 
-         # try to get language name in english
 
-         if not languages[locale].get('english_name'):
 
-             languages[locale]['english_name'] = languages.get(locale.split('-')[0], {}).get('english_name', '')
 
-         # try to get country name
 
-         if locale.find('-') > 0 and not languages[locale].get('country'):
 
-             languages[locale]['country'] = get_country_name(locale) or ''
 
- # Remove countryless language if language is featured in only one country.
 
- def filter_single_country_languages():
 
-     prev_lang = None
 
-     prev_code = None
 
-     for code in sorted(languages):
 
-         lang = code.split('-')[0]
 
-         if lang == prev_lang:
 
-             countries += 1
 
-         else:
 
-             if prev_lang is not None and countries == 1:
 
-                 del languages[prev_lang]
 
-                 languages[prev_code]['country'] = ''
 
-             countries = 0
 
-             prev_lang = lang
 
-         prev_code = code
 
- # Write languages.py.
 
- def write_languages_file():
 
-     new_file = open(languages_file, 'w')
 
-     file_content = '# -*- coding: utf-8 -*-\n'\
 
-                    + '# list of language codes\n'\
 
-                    + '# this file is generated automatically by utils/update_search_languages.py\n'\
 
-                    + '\nlanguage_codes = ('
 
-     for code in sorted(languages):
 
-         file_content += '\n    (u"' + code + '"'\
 
-                         + ', u"' + languages[code]['name'].split(' (')[0] + '"'\
 
-                         + ', u"' + languages[code].get('country', '') + '"'\
 
-                         + ', u"' + languages[code].get('english_name', '').split(' (')[0] + '"),'
 
-     # remove last comma
 
-     file_content = file_content[:-1]
 
-     file_content += '\n)\n'
 
-     new_file.write(file_content.encode('utf8'))
 
-     new_file.close()
 
- if __name__ == "__main__":
 
-     fetch_supported_languages()
 
-     join_language_lists()
 
-     filter_single_country_languages()
 
-     write_languages_file()
 
 
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