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- .. _devquickstart:
- ======================
- Development Quickstart
- ======================
- .. _npm: https://www.npmjs.com/
- .. _Node.js: https://nodejs.org/
- SearXNG loves developers, just clone and start hacking. All the rest is done for
- you simply by using :ref:`make <makefile>`.
- .. code:: sh
- git clone https://github.com/searxng/searxng.git searxng
- Here is how a minimal workflow looks like:
- 1. *start* hacking
- 2. *run* your code: :ref:`make run`
- 3. *test* your code: :ref:`make test`
- If you think at some point something fails, go back to *start*. Otherwise,
- choose a meaningful commit message and we are happy to receive your pull
- request. To not end in *wild west* we have some directives, please pay attention
- to our ":ref:`how to contribute`" guideline.
- If you implement themes, you will need to setup a :ref:`make node.env` once:
- .. code:: sh
- make node.env
- Before you call *make run* (2.), you need to compile the modified styles and
- JavaScript:
- .. code:: sh
- make themes.all
- Alternatively you can also compile selective the theme you have modified,
- e.g. the *simple* theme.
- .. code:: sh
- make themes.simple
- .. tip::
- To get live builds while modifying CSS & JS use: ``LIVE_THEME=simple make run``
- If you finished your *tests* you can start to commit your changes. To separate
- the modified source code from the build products first run:
- .. code:: sh
- make static.build.restore
- This will restore the old build products and only your changes of the code
- remain in the working tree which can now be added & commited. When all sources
- are commited, you can commit the build products simply by:
- .. code:: sh
- make static.build.commit
- Commiting the build products should be the last step, just before you send us
- your PR. There is also a make target to rewind this last build commit:
- .. code:: sh
- make static.build.drop
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